Props design

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ArtStation - Mirador: Characters and Props, Becca Hallstedt Backpack Prop Design, Backpack Drawing Ideas, Dnd Backpack Art, Dnd Backpack Drawing, Backpack Fantasy Art, Traveler Backpack Concept Art, Prop Drawing Reference, Backpack Character Design, How To Draw Props

I had the pleasure of helping the team at Sauropod Studio design their characters and environments in their upcoming game, Mirador! They had some sketches to start with, and I had a great time refining their ideas. Check out the gameplay reveal here: https://www.youtube.com/watch?v=I-zKzBXQx3g

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Palevo
Props Illustration, Interactive Backgrounds, Episode Interactive, Illustration Infographic, Episode Interactive Backgrounds, Props Concept, Game Icons, Environment Props, Props Art

Hey folks, here are some props i've been doing to try a couple of different things like brushes, workflow and such. i'm trying to do things in a more fluid way that relies less on complex layer arangement and so management. These props tests were good, I now have to try that in en environment piece, probably later :p Follow me here: https://www.instagram.com/wavenwater/

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Nadin Amolavita
ArtStation - Architecture & Props Design Props Illustration, Pirate Props, Props Design, Props Concept, Props Art, Drawing Examples, Fantasy Props, Game Props, Game Concept Art

Made at Artside Game Art School. The House design is inspired by the visuals of the game Darksburg by Shiro Games. Thanks to Jeremy Vitry, Camille Peyrebere, Lise Elsoght and Philemon Belhomme for the feedbacks :) https://www.artstation.com/kuru https://www.artstation.com/cameliaster https://www.artstation.com/naleesh https://www.artstation.com/kiuun

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solomonJ solomon

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